8/15/2023 0 Comments Trine 3 astral academy amadeus![]() Why he' so happy? Playing as Zoya (two Zoya's actually) Some mysterious ruins Zoya uses hooks and rope to get across chasms Dance of ropes Tied the moving platform to the stationary ring. Title / loading screen Intro - a giant attacking the fortress The game is divided into chapters Knight Pontius In the 'unlimited' mode you can play co-op using same characters Trying to make a duel Pontius can use his shield to glide (don't ask me how this works) Destroying a rock Shield protects from projectiles Fighting some enemies Rescued a sheep. the second one is for all new story to be experienced ahem, turtles? The trio is back together on a new adventure Tally ho! Resurrecting one of your characters Fighting a giant monster trying to break into magic academy Grasping for more powers Fighting root monsters Helping the fisherman Zoya can swing and jump long distances thanks to her rope hook On certain levels you can die but easily restart from last checkpoint Pontius can play bowling by hurling boulder at monsters Pushing a cart on top of that lift may prove a bit tricky Entering Astral Academy Northern lights The harder you jump the higher you bounce Fighting a possessed robe Avoiding the fireballs Pontius and books just don't get along The trio is about to get sucked into the big magical book Pontius versus goblins Inside the giant book Meeting the Trine Round spheres serve as level checkpoints Fighting a pack of skeletons Many levels rely on jumping, bouncing off walls and tying up objects together to create a passageway Dashing across the collapsed bridge A small arena Leaving the Astral Academy The quest for a cake Balancing Pontius has a peculiar way of swimming Battling the forest guardians Raising a bridge with a bit of magic can be easy Final boss battle One part of Trine recovered. which is none other than conjuring boxes Diving around a sunken galleon Moving bridge while standing on it Nice view of the. ![]() CHECKPOINT # 1: The level starts at the bottom of the steps leading up into the hallways.Splash screen Main menu Gameplay controls Beginning of a story Story chapters need to be unlocked in order to play them Chapter one background story Pontius is hunting for the sheep thief Passing through a small pumpkin field Pontius can use his shield as a parachute Fighting a pack of goblins Starting Zoya's introductory level Zoya can use her grappling arrows to pull heavy objects or tie them to another object Amadeus is a master in his field.Wizard: “Hmm, I think I know how we can use the device as we like.”.She was waiting for the right moment to escape, hopefully with the treasure and without the pair of fools. Wizard: “Did you not understand a word I said.Knight: “It’s all her fault! We must take her into custody! She stole the King’s treasure!”.The Wizard could not explain it, but he was sure the object was called the Trine. But he knew that it was connected to the legend of the Guardian, whose earthly remains had been buried in the catacombs deep underneath the Astral Academy - the tomb resided right below the shrine. ![]() The treasure, the ancient object, was a device that could bind souls together. His mind raced through ancient tales and legends. The Wizard tried hard to remember everything he’d learned of the shrine and its artifact.
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